Simple. Versatile. Insanely immersive. Rondo360 is the world’s most powerful audio toolset for cinematic VR & 360 video. From pristine spherical capture to next-gen tools for spatial audio mixing and playback, this is the future of VR audio.
RondoMic is our ultra high-fidelity 360° mic array. It captures sound environments with incredible accuracy and enables live broadcasting in a native 360° binaural format. The result is ‘true audio’, meaning audio exactly as you’d experience it in the real world.
We built Rondo360 from the ground up to work seamlessly with all major DAWs. Regardless of your recording setup, you can leverage our intuitive spatial mixing tools and realtime motion-tracked 360° previewing without disrupting your post production workflow.
We provide 360 video players with native support for our run-time audio engine for stereo, 5.1, Ambisonics, and Motion-Tracked Binaural (MTB) rendering, along with live streaming support. We also provide an SDK for custom integration into iOS, Android, OSX, & Windows apps.
Rondo360 renders all audio formats and file types to our custom 360° MTB (motion-tracked binaural) format for hyper-realistic VR audio playback. Whether your project is new or old, whether it’s Stereo or Ambisonics or 100 mono sources, you can open Rondo360 in your DAW, spatialize tracks, and output one immersive MTB file, Ambisonics file, or binaural file.
Our patented MTB audio format is the result of 15+ years of pioneering research in spatial audio and early HRTF measurement and rendering. Our realtime binaural stitching algorithms produce a pristine 360° audio image. MTB playback yields extremely lifelike spatial audio and the most accurate & fluid head tracking, giving listeners a remarkable sense of presence and realism.
From concerts to sporting events, the live VR/360 video broadcasting market is exploding. Rondo360 is the only solution that can output a live stream with fully spatialized 360° motion-tracked audio. By adding this critical layer to your live VR/360 experience, you’re putting viewers as close as they can possibly get to being there live.
Rondo360 is the only solution that lets you do all spatialization in post production, making rendering and playback extraordinarily efficient. Whether you’re rendering 2 sources or 1000 sources, CPU load will be constant and minimal. Think of it as infinitely complex recording with fixed complexity playback — a huge advantage for mobile VR.
Rondo360 ships with a RondoMotion device — Dysonics’ patented wireless motion sensor for headphones — allowing for realtime 360° motion-tracked playback within your DAW. Getting live positional feedback adds a huge level of interactivity to the editing process, and lets you experience the mix exactly as it will be heard in a VR/360 video environment.
We’re working with leading content creators from all around the world to provide our end-to-end audio solution for cinematic VR productions. Interested in partnering on a cool project? Send us a note on our contact page and we’ll get back to you right away!