“Rondo360 allows us to easily integrate all of our different audio sources into a single VR audio workflow, simplifying our delivery and reducing our post timeline. When paired with the RondoMic, it becomes an indispensable tool without match in the VR industry.”
No more one-off plugins and software. Here’s what you get:
- Unlimited Audio Sources
- Full DAW support (AAX, VST, AU)
- MTB (Motion-Tracked Binaural) Encoder/Decoder
- Source Automation
- First Order Ambisonics Encoder (ACN / FuMa)
- First Order Ambisonics Decoder
- Universal Binaural Converter
- Advanced Room Modeling
- Best-in-Class Surround Sound Spatialization
- Youtube Ambisonics Decoder Preview
- RondoMotion Device Support for Real-time 360° Previewing
- Audio/Video Sync
- RondoMotion Device Included (Annual Subscription Only)
- Spherical Video Preview
- Mastering Tools (Compressor, Limiter, EQ, Normalization)
- Audio/Video Export
- Spatial Metadata Injection for Youtube360
- Source Positioning on Video
- Custom 360 Spatial Reverb
- Live Broadcast Support – Coming Soon
- High Order Ambisonics Authoring – Coming Soon
- Virtual Space Modeling – Coming Soon
- Acoustic Source Modeling – Coming Soon
- Advanced Automation – Coming Soon
Introducing MTB: the lightest and most realistic immersive audio format ever
Rondo360 encodes spatialized audio in Dysonics’ proprietary Motion-Tracked Binaural (MTB) format. Because it’s pre-spatialized and rendered with amazing, lifelike clarity, MTB is the most efficient and effective spatialization format available: maximum depth, stunning dimensionality, and minimal real-time playback processing.
Full 360° spatial mixing at your fingertips
With one app, you get end-to-end VR audio pipelines for multichannel, Ambisonics, and Dysonics’ hyper-realistic Motion-Tracked Binaural (MTB) format. Rondo360 also comes bundled with a suite of custom spatial mastering tools (Mixer, Compressor, Limiter, Reverb, Room) for multichannel and sound field content.
You like your workflow. Don’t change it.
Rondo360 is compatible with all DAWs (VST, AU, or AAX). By using Rondo360 as a final layer on top of your existing workflow, you’re able to work with all input formats regardless of what your DAW supports. Logic fans, we know you’re excited!
VR audio, simplified.
Regardless of the complexity or scope of your project, Rondo360 makes it easy to place, group, and automate your sources in one clean, holistic view. The intelligent UI, along with integrated real-time head-tracked previewing, makes for a much more intuitive and streamlined spatial mixing experience, enabling you to deliver projects with unprecedented audio fidelity in less time.
The future of 360 audio/video sync, mixing & export
Drop your stitched 360 video into Rondo360 and it’s automatically aligned to your audio mix, both spatially and in time. From there, your sound sources are overlaid onto your video with real-time source visualization. When you’re done mixing, simply render a final audio/video file to a format compatible with your platform of choice.
Compatible with all DAWs that support VST/AU/AAX plug-ins:
Supports all major audio formats and configurations:
Export-ready for all leading platforms and devices:
Subscription options to match your needs:
(one month trial period)
Our fully functional trial allows you to test drive Rondo360 for 30 days!
($480 paid in advance)
Buy an annual license and get a FREE RondoMotion sensor ($60 value).
Get all the latest features and updates with your subscription:
Your annual Rondo360 subscription gets you all-inclusive access to new features, performance improvements, and dedicated product support…all at no additional cost. Think of it as buying into the world’s most advanced spatial audio environment.
360° motion-tracked playback while editing
Rondo360 syncs with RondoMotion, our wireless head-tracking device, allowing you to experience your 360 spatial mix in real-time exactly as it will sound in a VR/360 environment.
RondoMotion ships with your Rondo360 Annual subscription!Learn More
Now renting: Dysonics’ ultra high-fidelity 360° microphone array
RondoMic captures full sound field environments with incredible accuracy and enables live broadcasting in a native 360° binaural format. The result is ‘true audio,’ meaning audio exactly as you’d experience it in the real world.Contact Us
Give your app the immersive 3D audio it deserves
Our proprietary RondoSDK will give you native support for our industry-leading runtime audio engine for stereo, 5.1, Ambisonics, Binaural, and MTB rendering. SDKs are currently available for iOS and Android.Contact Us
From capture to creation to playback, you’re covered.
World’s most lifelike spatial audio
Immersive 8-channel MTB (motion- tracked binaural) format
Extremely stable & fluid 360° head tracking
Supports all capture and playback formats
Simple yet powerful spatial/positional mixing tools
Only solution that supports live 360° broadcasting (coming soon)
Realtime motion-tracked playback while editing
Compatible with all headphones
Hands down the most performant and lightweight VR audio solution
Pristine spherical capture technology
Seamless integration with major DAWs
Lifelike 360° playback support for major devices