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CES: A look back at the first-ever AR demos with 360° audio

Jan 12, 2016 1:17 am
Dysonics Staff
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Last week at CES, we offered attendees some first-of-their-kind augmented reality demos in partnership with Osterhout Design Group (ODG), a San Francisco-based company that’s revolutionizing head-worn computing with its AR smartglasses.

We worked closely with ODG leading up to CES to integrate the Dysonics interactive 3D audio engine into their new ReticleOS and R-7 AR glasses. The R-7s, which won a CES 2016 Best of Innovation Award, feature 3D stereoscopic ultra-transparent see-thru HD displays, high-speed wireless connectivity, and high-performance positional sensors. Simply put, these things are really cool people!

Our demos included wide field-of-view playback of Hollywood movie clips featuring Dysonics’ fully spatialized surround sound, along with custom live-captures that immersed viewers in a world of motion-tracked 360° audio and video.

In one such demo, viewers — equipped with the R-7 glasses and a pair of bluetooth headphones — were placed in the front row of a small comedy club in NYC and were able to move around and interact with sound sources all around them, relative to their head movement.

“Audio is often overlooked in AR, even though it adds an incredible layer of immersion and realism,” said Dysonics CTO Robert Dalton.

“It was a pleasure to work with ODG to build the first-ever AR demos with interactive audio. Looking forward, we aim to integrate more deeply with ODG in our ongoing effort to deliver the most lifelike audio possible for all AR/VR ecosystems.”

If you’re interested in seeing the tech firsthand, drop us a line!